In her introduction to City of Illusions she touched on something that I find I'm struggling with in my own WIP.
Le Guin's thoughts:
Real villains are rare; and they never, I believe, occur in flocks. Herds of Bad Guys are the death of a novel. Whether they're labelled politically, racially, sexually, by creed, species, or whatever, they just don't work. The Shing are the least convincing lot of people I ever wrote.In the series of integrated stories I am finishing up, I've got some baddies that I'm just not all that satisfied with. They are called Thority (a "what if" spinning out of a world in which the transit authority ends up as the sole organization, and having access to resources they can wield quite a bit of power.)
Mostly these baddies are in the background, just another feature of a world that has newly fallen apart, one of the many defining features of the new environments within which my characters must make their decisions about how best to live their lives. That's probably one piece of why I'm dissatisfied with them: there are no unique Thority members as a characters, so they are all just a grey wash of badness.
As the stories have evolved, I've found myself needing to explain why they are bad. I didn't want it to just be because Power Corrupts. Maybe that impulse was a good one, a step away from the grey wash and the Herds of Bad Guys that Le Guin regrets in her own writing. If you give the bad guys a story, rather than just having them fit a category, maybe they will be more interesting. More real.
But the story I have told has explained away their moral culpability. They've got soft-wiring that's gone glitchy. And right now it feels again that I'm taking a step back toward category-badness. I didn't set out to write a zombie story, but in way I think Thority have ended up fitting into that trope.
Which has gotten me thinking about the Zombie trope itself. Given that it has been so popular, it seems that many folks are convinced by the mass-bad-guy. Or is it that zombies work as background, but never as real characters in a story? The real enemies are ourselves, and other folks just like ourselves: unique individuals with individual histories, wants, and needs. Individuals who all must interact with one another within the environments they find themselves (which may contain zombies like Jon's Gunslingers or zombie/vampires like Mark's Sunlight or as in my story cycle: radiation, strange new diseases, the reemergence of old diseases, self-aware plant/animal trains, and zombie-like Thority-figures...).
So maybe Thority really aren't the villains in my stories. Maybe no-one in them is. Maybe all my characters are each doing the best they can with what they have, even if that best sometimes results in a whole lot of pain.